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Developer uses AI agents to reconstruct Modern Warfare 2's source code in C++

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GoKawiil Brief

Maurice Heumann spent three months and an estimated 600-700 billion AI tokens using Claude and Codex agents to decompile and rebuild the C++ source code of 2009's Call of Duty: Modern Warfare 2. He reports 99% of the game's functions have been recreated, with 83% matching the original code, and says the game is now fully playable. Two earlier blog posts and a video of the project have since been taken down following a copyright report from the rights holder.

Why It Matters

GoKawiil's interpretation of the reporting above, not reported fact.

The project suggests AI coding agents can now tackle large-scale reverse-engineering tasks that would once have required extensive manual effort, though Heumann notes verifying the agents' output was harder than generating it. The takedowns also point to unresolved tension between AI-assisted reverse engineering of commercial software and copyright enforcement by publishers like Activision, which has not commented publicly.

Key Takeaways

Source: tomshardware.com — Shane Downing, 2026-10-12

Published there as: “Dev used AI agents and more than 500 billion tokens to rebuild Call of Duty: Modern Warfare 2's source code”

Read the original report → The summary and analysis above are GoKawiil's own, written from reporting by the source above. Facts and quotes belong to the original publisher.