Epic Games delays unnamed Marvel/Star Wars shooter to adopt 'AI-first' development
Bloomberg reports Epic Games has pushed back the release of an untitled Disney-licensed shooter, originally slated for March 2027, to retool production around AI tools. A game director reportedly told staff there would be 'no more handwritten code' and that art would be generated through 'full AI workflows.' Epic founder Tim Sweeney confirmed a broader company pivot toward AI-accelerated development on X, and communications director Jake Jones said developers remain the 'visionaries' guiding the work.
GoKawiil's interpretation of the reporting above, not reported fact.
The shift suggests major studios may increasingly restructure production pipelines around AI rather than treating it as a supplementary tool, which could reshape job roles and timelines across the industry. Sweeney's framing—that the goal is to build 'more and better' rather than cut staff—reads as an attempt to preempt concerns about AI replacing workers, though reported developer unease suggests internal skepticism about that framing. The delay itself hints that integrating AI workflows may be slowing rather than speeding up this particular project in the short term.
- Epic delayed its untitled Disney-licensed shooter, originally due March 2027, to an unspecified date.
- Staff were reportedly told to shift to an 'AI-first' model with no handwritten code and AI-generated art.
- Tim Sweeney publicly confirmed an 'AI acceleration' pivot across Epic, despite past criticism of AI labeling by Valve.
Source: tomshardware.com — Jowi Morales, 2026-10-13
Published there as: “Epic Games reportedly delays Disney shooter title so it can pivot to AI coding”
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