Skip to content
Tech News
← Back to articles

Valve Releases 64-Bit Steam Client Beta for Linux

read original get Steam Deck OLED → more articles
GoKawiil Brief

Valve has launched a Steam Client beta for Linux that runs on 64-bit architecture inside a containerized Steam Runtime, though 32-bit libraries and graphics drivers are still required since fully 64-bit-only systems aren't supported. The beta requires Linux kernel 5.6 or newer and glibc 2.31 or newer, and also introduces Steam Achievement Sets, letting developers group achievements for base games, DLC and seasonal content without resetting players' prior completion progress.

Why It Matters

GoKawiil's interpretation of the reporting above, not reported fact.

The shift to 64-bit marks a long-delayed modernization of Steam on Linux, but retaining a 32-bit dependency suggests Valve is prioritizing backward compatibility with older games and drivers over a clean architectural break. Achievement Sets could make it easier for developers to keep expanding live-service or episodic games without disrupting player progress tracking. Both features remain in beta, so broader impact depends on when Valve pushes them to the stable release.

Key Takeaways
Worth a Look

Steam Deck OLED — If you're into Steam's Linux ecosystem, the Steam Deck runs SteamOS natively and benefits directly from Valve's ongoing Linux runtime improvements like this 64-bit update. It's a great way to experience Valve's Linux-first gaming push firsthand, with achievement tracking and runtime containerization built right in.”

See Steam Deck OLED on Amazon → Affiliate link — we may earn a commission on purchases, at no extra cost to you. Product picked by AI based on this article; it is not a tested recommendation.

Source: linux.slashdot.org, 2026-10-16

Published there as: “Steam For Linux Finally Goes 64-Bit”

Read the original report → The summary and analysis above are GoKawiil's own, written from reporting by the source above. Facts and quotes belong to the original publisher.