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Epic rebuilds Games Launcher via 'vibe coding,' claims it's faster than Steam

Epic Games has released a public preview of a rebuilt Epic Games Launcher, saying it was built largely through AI-assisted 'vibe coding' rather than traditional programming. Epic Games Store GM Martin Keely told press the team rewrote the launcher from scratch in a new tech stack, using AI to replicate existing functionality while adding Windows, Mac and upcoming Linux support. Epic and outlet testing found the new launcher starts up a few seconds faster than Steam, though a claimed 0.06-second advantage in restoring from the system tray was negligible.

Epic Games previews AI-built launcher claiming 46% faster cold start than Steam

Epic Games has released a preview build of a new, AI-generated Games Launcher, citing third-party benchmarks showing it cold-starts in 5.47 seconds versus Steam's 10.07 seconds on Windows. The company also touts a revamped interface with title summary pages, custom top bars, library aggregation, and storage/download monitoring tools. Epic says Fortnite will eventually come to Linux through this client once Easy Anti-Cheat is rebuilt and kernel-level agreements are reached with major distros.

Microsoft launches compact Xbox Nano Controller at $50

Microsoft has introduced the Xbox Nano Controller, a smaller version of its standard gamepad measuring just over five inches and weighing 3.5 ounces. It features a rechargeable battery, a programmable action button, and Bluetooth support for use with Xbox consoles, PCs, mobile devices, and smart TVs. Pre-orders are open now, with shipping in the US starting November 4 at $50, followed by availability in 35 more countries next month.

Sony shuts down pirated PS5 storefront Overdrive, clones emerge within hours

Overdrive, an unofficial PS5 storefront offering more than 1,600 pirated PS4 and PS5 games for jailbroken consoles, has gone offline after its developer reportedly received a cease-and-desist notice from Sony. The project went viral after modder Edigax shared it on social media, but within hours of its removal, multiple forked versions appeared on GitHub, with one already listing over 1,800 titles.

Epic Games Store unveils 'vibe coded' launcher redesign, faster than Steam

Epic Games announced a redesigned Epic Games Store launcher that it says was built using AI-assisted "vibe coding," claiming it launches faster than Steam and offers a less clunky interface than the previous version. The release follows CEO Tim Sweeney's statement that Epic is undergoing a major AI pivot aimed at helping staff "build MORE and BETTER stuff." The update arrives after Epic cut roughly 1,000 jobs in March, reducing headcount by about a quarter.

Epic Games releases AI-coded preview launcher, claims 46% faster startup than Steam

Epic Games has launched a redesigned version of its game launcher that the company says was built using AI, or "vibe coded." Epic claims the new launcher starts up 46% faster than Steam and offers a 30x faster library, along with new features like dedicated game pages, a unified downloads page, and collections for organizing titles. The launcher is in a preview/open beta phase, with some social and account management features still missing, and Epic advises Unreal developers and competitive Fortnite and Rocket League players to stick with the old version for now.

ESA urges USTR to label Anbernic-style handhelds as piracy and security threats

The Entertainment Software Association submitted recommendations to the US Trade Representative identifying Chinese-made handheld gaming devices, including those from Anbernic, as major piracy offenders. The ESA says these 'superfake' consoles ship with hundreds or thousands of pirated ROMs preloaded and may run insecure or malicious firmware. It cited an Italian enforcement action that seized roughly 12,000 Anbernic devices containing more than 47 million pirated files.

AI tools accelerate game decompilation, enabling fast ports and mods

AI systems are now able to reverse-engineer compiled video games and software back into source code far faster than manual efforts, which previously took years and required large community projects like OpenGOAL and Ship of Harkinian. The resulting decompiled code can be modified, enhanced with features such as higher frame rates and dynamic resolution, and recompiled to run natively on other platforms.

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