Nintendo revealed a special-edition Switch 2 console finished in gold and metallic green to mark The Legend of Zelda's 40th anniversary, launching October 29. The Joy-Con 2 controllers feature original 8-bit sprites of Link and Zelda holding the Triforce, and the dock carries a large Triforce design, but the console does not include the upcoming Ocarina of Time remake, which arrives separately on November 5.
Nintendo has announced its first special edition Switch 2 console, featuring Zelda branding and a departure from the standard black-with-accent-color design. The new version introduces a more vibrant color palette to the console lineup.
Nintendo revealed during a Zelda-focused Direct that its Switch 2 remake of The Legend of Zelda: Ocarina of Time will launch on November 5. The showcase confirmed a faithful recreation of the 1998 original with upgraded visuals, added voice acting, camera controls, a jump button, and a new quest log to help track objectives, while dungeons and core gameplay remain unchanged.
While most major publishers are shifting release dates to avoid clashing with Grand Theft Auto VI's November 19th launch, Nintendo is standing firm with its remastered Ocarina of Time, one of the few major non-port titles still slated for that month. Numerous other publishers have crowded September with releases like Star Wars Zero Company and Marvel's Wolverine to sidestep GTA VI's anticipated dominance.
A team of developers has completed a full decompilation of Super Smash Bros Melee, converting Nintendo's 2001 GameCube fighter into readable C code that compiles into a binary identical to the original main.dol. The project, hosted on the doldecomp/melee GitHub page, took over six years and reportedly used OpenAI's Astra to help finish the work.
Nintendo confirmed during a 40th anniversary Zelda Direct that its remake of The Legend of Zelda: Ocarina of Time will launch on Switch 2 on November 5. The remake overhauls the 1998 N64 classic's graphics while adding new features like a jump button, expanded NPC dialogue, a Threads of Time guidance system, and the ability to hum melodies for Link to play on his ocarina. It will cost $59.99 digitally or $69.99 for a limited physical edition.
During a Legend of Zelda 40th-anniversary stream, Nintendo confirmed its remake of Ocarina of Time will launch on Switch 2 on November 5th, making it exclusive to that console. Producer Eiji Aonuma called it a faithful reinterpretation using modern technology, with upgraded visuals, free camera control, a new 'threads of time' navigation aid, humming instead of instrument controls, and a jump button for Link. Nintendo also revealed the live-action film will be titled 'The Legend of Zelda,' opening April 30th, 2027.
Nintendo will host a Legend of Zelda-themed Direct on September 8th at 10AM ET, running roughly 30 minutes as part of festivities marking the franchise's 40th anniversary. The company says it will share a range of updates but hasn't detailed specifics beyond that.
Nintendo will air a dedicated Legend of Zelda showcase on September 8 at 10AM ET, lasting roughly 30 minutes, separate from its regular Switch 2 Direct later that week. The stream is expected to cover the Ocarina of Time remake, likely with a release date, plus new details on the upcoming live-action Zelda film set for an April 2026 theatrical release.
Retroid, maker of Android gaming handhelds, posted a short teaser video announcing a new device called the Retroid Pocket Duo. The clip shows only a silhouette featuring two built-in screens without hinges or cables, resembling a Nintendo 3DS shape but with larger displays. No specs, price or release date were disclosed.
Retroid released a short teaser confirming a new dual-screen retro handheld called the Pocket Duo, styled after the Nintendo DS. The video revealed only a dark glimpse of the device, withholding specs, pricing and release timing, though it appears to use a clip-free, cable-free clamshell design rather than Retroid's existing screen add-on accessory.
Pokémon Champions, the battle simulator, launched on Switch in April and got a mobile version in June with nearly identical gameplay. Despite cross-platform parity, mobile devices were excluded from this year's World Championships, and new rules starting September 1st only allow phones at local tournaments, leaving Switch hardware required for regional events and above.