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Austin Abrams cites 'Shaun of the Dead' as inspiration for 'Resident Evil'

Actor Austin Abrams, who stars in Zach Cregger's new video game adaptation 'Resident Evil,' revealed he drew inspiration from the horror-comedy 'Shaun of the Dead' when developing his character. Abrams said he embraced an unpolished, everyman approach to surviving a zombie outbreak rather than playing his role as a conventionally heroic action figure.

UX Designer and Game Theorist Raph Koster Explore Video Game Design Lessons

A UX designer describes an eight-week collaboration with Raph Koster, author of 'A Theory of Fun,' to study how video game design principles could inform app UX beyond traditional gamification tactics like achievements. The piece explores the initial tension between game design's use of 'juicy' visual feedback and tension-building mechanics versus UX design's typical goal of minimalism and simplicity.

Zach Cregger's Resident Evil reboot debuts at 97% on Rotten Tomatoes

Zach Cregger's new Resident Evil film, opening September 18, has earned a 97% Fresh rating on Rotten Tomatoes ahead of release, with several critics calling it the best video game movie ever made. The film reportedly leans harder into horror than past franchise entries, drawing praise for its faithfulness to the source material despite dropping familiar characters like Leon S. Kennedy and Claire Redfield.

Zach Cregger's Resident Evil reboot leans on comedy to power its horror

Zach Cregger's new Resident Evil film reimagines Capcom's franchise around Bryan, an invented medical courier played by Austin Abrams, who gets pulled into a zombie outbreak while making a delivery run near Raccoon City. Unlike Paul W.S. Anderson's earlier film series, this version pares the story down and blends comedy with genuine scares rather than expanding an elaborate mythology.

Modder Ebonix Says Games Still Default to Stiff 'Killmonger Locs' for Black Hair

Danielle Udogaranya, known as Ebonix, has spent over a decade making custom Black hairstyles for life-simulation games like The Sims and Paralives because developers rarely offer more than a few textured options. She says many big titles, from Tekken 8 to Spider-Man 2, still rely on the same stiff, dreadlock-style default she calls 'Killmonger locs,' a nod to Michael B. Jordan's Black Panther character. Her Patreon, with over 115,000 members, fills that gap with free and paid hair packs modeled on real styles.

Sony corrects disc production forecast: only 10% decline, not 90%, by 2028

Sony's disc-manufacturing division, DADC, clarified that a widely circulated report misstated comments from an executive about its Thalgau plant. Rather than cutting disc output by 90 percent in 2028, the company actually expects only a 10 percent overall decline in product volume that year. Sony still plans to stop producing new PlayStation games on disc starting January 2028, but will allow publishers to reorder existing disc titles afterward.

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