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Cataphract: Medieval-fantasy roleplaying wargame, in the Black-Sea C. 1300

Cataphracts Design Diary #1 Cataphracts commanders: there is no actionable intelligence in this post. Read on. About two months ago, I reread several series on military historian Bret Devereaux’s blog, ACOUP: analyses of Helm’s Deep and Minas Tirith, breakdowns of pre-modern command and pre-modern logistics, and, of course, a post simply titled “How Fast Do Armies Move?”. I’m a fan of Devereaux’s—he writes in that delicious space of really knowing his history yet also with the understanding he