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A bug saved the company

In the realm of computers, bugs are generally a bad thing. Every year, our team ships dozens of free updates to eliminate bugs that are an inescapable byproduct of the countless variables in software development. Rarely, though, a bug can be beneficial. Back in 2002, a software bug saved Rogue Amoeba. It started when we shipped the very first version of Audio Hijack. We wanted to give potential customers the ability to fully test the app prior to purchase, but we weren’t sure how best to limit