Bitrig, an AI-assisted coding platform, has updated its tools to support building and testing apps for Apple's iPhone Duo, following last week's Xcode 27.1 beta 1 release with similar support. The new feature includes an interactive 3D simulator letting developers fold, tilt, rotate, and position a virtual device to see how their app responds to different configurations like tabletop or tent modes.
After unveiling the iPhone Duo alongside the iPhone 18 Pro lineup, Apple Watch Series 12 and Ultra 4, and new AirPods at its 'Surprise and Shine' event, the company published a dedicated developer page for its first foldable phone. The resources include Group Labs on September 16-17, Q&A sessions on Photos & Camera, SwiftUI and UIKit on September 23, global hands-on workshops, and upcoming tools like an Xcode 27.1 beta and guides for designing resizable apps.
A developer released Kadō, a free and open-source (MIT license) habit tracker for iPhone and iPad built entirely with native Apple technologies like SwiftUI and SwiftData. Instead of a binary streak counter, it calculates a non-binary habit score using an exponential moving average, an approach borrowed from Android's Loop Habit Tracker, so a single missed day doesn't erase progress. The app requires no account, has no subscription or telemetry, stores data locally, and offers optional iCloud sync plus lossless JSON/CSV export.
Dactyl has detailed how its cross-platform SwiftUI renderer works, describing it as a WebAssembly port of the iOS simulator that lets developers preview and build native apps for iOS, Android and web without a Mac. The system reimplements SwiftUI and related Apple frameworks like Charts, MapKit and ARKit in Swift, compiling apps to Wasm and linking them against Dactyl's own version of SwiftUI instead of Apple's.