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Final Fantasy Tactics: Ivalice Chronicles Director Says 'That' Boss Fight Still Wrecks Him

Last week was the first time I picked up Final Fantasy Tactics since finishing it back in 1998. One infamous boss battle scarred me so badly that I never went back -- and given its reputation among fans, I know I'm not alone. So when I had the chance to talk with Kazutoyo Maehiro, part of the original dev team and now director of the upcoming remaster, Final Fantasy Tactics: Ivalice Chronicles, I jumped at it. I needed to know why they made that one fight so brutal. My question for Maehiro: "Ba

The ‘Final Fantasy Tactics’ Refresh Gives Its Class-War Story New Relevance

Kazutoyo Maehiro is feeling the pressure. Nearly 30 years after working on the original version of Final Fantasy Tactics—one of the role-playing series’ most adored games—he’s returned to pilot a remake of the game, switching titles from events planner to director. Besides that, little has changed, including how Maehiro himself thinks about game design. “Really, the approach that we wanted to take was modernizing [Final Fantasy Tactics],” he tells WIRED via a translator. “Players today expect a