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Control your computer with your mind? Meta's working on that

Hand gestures on the Project Moohan headset demoed by ZDNET's Kerry Wan at Google I/O. Sabrina Ortiz/ZDNET Since the onset of the command line, the way humans have interacted with their computers has been restricted to a keyboard. Meta's new wristband seeks to change that. Last week, Reality Labs at Meta, the team responsible for developing the company's AR and VR offerings, published a paper in Nature detailing plans for a noninvasive wristband that uses electrical signals from the user's bod

Meta builds wristband that can control devices with a flick of the wrist

Forward-looking: A new chapter in human-computer interaction is unfolding at Meta, where researchers are exploring how the muscles in our arms could soon take the place of traditional keyboards, mice, and touchscreens. At their Reality Labs division, scientists have developed an experimental wristband that reads the electrical signals produced when a person intends to move their fingers. This allows users to control digital devices using only subtle hand and wrist gestures. This technology draw

Meta’s Body-Reading Wristband Is Getting a Lot More Sophisticated

Meta is back to teasing its futuristic body-reading wristband, and this time around, it’s getting a little more specific with what the wearable can do. In short? It looks like all that high-level research is paying off. Meta published a new research paper in the journal Nature, showcasing progress on its sEMG-RD wearable, a device that was most recently shown at its Connect conference in 2024. That device, using sensors on a wristband, can read electrical signals in your muscles and translate th

Meta researchers are developing a gesture-controlled wristband that can interact with a computer

Meta researchers are developing a wristband that lets people control a computer using hand gestures. This includes moving a cursor, opening apps, and sending messages by writing in the air as if using a pencil. Meta’s wristband employs a technique called surface electromyography (sEMG), which detects electrical signals generated by muscle activity to interpret user movements, as explained in a research paper published in the journal Nature. These signals can sense a person’s intended actions, e