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How we lost communication to entertainment

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How We Lost Communication to Entertainment

by Ploum on 2025-12-15

All our communication channels are morphed into content distribution networks. We are more and more entertained but less and less connected.

A few days ago, I did a controversial blog post about Pixelfed hurting the Fediverse. I defended the theory that, in a communication network, you hurt the trust in the whole network if you create clients that arbitrarily drop messages, something that Pixelfed is doing deliberately. It gathered a lot of reactions.

When I originally wrote this post, nearly one year ago, I thought that either I was missing something or Dansup, Pixelfed’s creator, was missing it. We could not both be right. But as the reactions piled in on the Fediverse, I realised that such irreconcilable opinions do not arise only from ignorance or oversight. It usually means that both parties have vastly different assumptions about the world. They don’t live in the same world.

Two incompatible universes

I started to see a pattern in the two kinds of reactions to my blog post.

There were people like me, often above 40, who like sending emails and browsing old-fashioned websites. We think of ActivityPub as a "communication protocol" between humans. As such, anything that implies losing messages without feedback is the worst thing that could happen. Not losing messages is the top priority of a communication protocol.

And then there are people like Dansup, who believe that ActivityPub is a content consumption protocol. It’s there for entertainment. You create as many accounts as the kinds of media you want to consume. Dansup himself is communicating through a Mastodon account, not a Pixelfed one. Many Pixelfed users also have a Mastodon account, and they never questioned that. They actually want multiple accounts for different use cases.

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