Party game
1000 Blank White Cards A sample card in the typical 3 by 2.5 inches (7.6 cm × 6.4 cm) US format. Years active 1996 to present Genres Party game
Card game
Nomic Players Variable Setup time Variable Playing time Variable Chance Variable Skills Cartooning, Irony
1000 Blank White Cards is a party card game played with cards in which the deck is created as part of the game. Though it has been played by adults in organized groups worldwide, 1000 Blank White Cards is also described as well-suited for children in Hoyle's Rules of Games.[1] Since any game rules are contained on the cards (rather than existing as all-encompassing rules or in a rule book), 1000 Blank White Cards can be considered a sort of nomic. It can be played by any number of players and provides the opportunity for card creation and gameplay outside the scope of a single sitting. Creating new cards during the game, dealing with previous cards' effects, is allowed, and rule modification is encouraged as an integral part of gameplay.[1][2]
Game [ edit ]
The game consists of whatever the players define it as by creating and playing things. There are no initial rules, and while there may be conventions among certain groups of players, it is in the spirit of the game to spite and denounce these conventions, as well as to adhere to them religiously.
For many typical players, though, the game may be split into three logical parts: the deck creation, the play itself, and the epilogue.
Deck creation [ edit ]
A deck of cards consists of any number of cards, generally of a uniform size and of rigid enough paper stock that they may be reused. Some may bear artwork, writing or other game-relevant content created during past games, with a reasonable stock of cards that are blank at the start of gameplay. Some time may be taken to create cards before gameplay commences, although card creation may be more dynamic if no advance preparation is made, and it is suggested that the game be simply sprung upon a group of players, who may or may not have any idea what they are being caught up in. If the game has been played before, all past cards can be used in gameplay unless the game specifies otherwise, but perhaps not until the game has allowed them into play.
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