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Blur is the new bold: Here’s how users really feel about Android 17’s frosted updates

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Rita El Khoury / Android Authority

Blur is currently in vogue, and no, not in the 1990s indie rock sense either. iOS 26 and its Liquid Glass aesthetic might be divisive, but it is certainly striking. We’ve seen more Android OEMs add additional blur effects to their skins in recent months, too. Now, it seems that Google is turning up the blur dial for Android 17.

Thanks to the first few leaked images of the next Google mobile OS version, we have a good idea of what it could look like. Several elements are heavily blurred, allowing colors from the wallpapers and menus behind to seep through. While I have largely negative opinions, we wanted to know what you think about this change.

We ran two surveys, specifically asking readers what they thought about the changes and if Google is perhaps peeking over Cupertino’s wall a little too longingly.

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Let’s get into the results of the first poll. It received over 2,600 votes, and there is a consensus. Nearly three-quarters of surveyed users either loved Android’s embrace of blur or were open to it but needed more evidence to decide. It appears that the early Material You days, complete with solid backgrounds and sharp shapes, are all but dead.

Notably, Android 17’s early blur leaks aren’t a home run just yet. Android Authority reader Nicolas Vettese writes: I like the blur that Android uses, but feel it needs to be more contrasty but subtle. I am not a fan of the Liquid Glass on iOS though. Others had fiercer takes. User omkarjtg lamented Google’s Material You design language as a whole and believes the use of blur is akin to putting “lipstick on a pig.”

Reader maave.maave explained why transparency isn’t a favorite UI element of theirs: Nope, not a fan of transparency. I think it’s visually noisy. Nor am I a fan of the autopick color schemes from Material You; they look bland and faded. So now it’s blurry, bland, and faded. I liked the original paper-esque Material Design with its contrast, sharp corners, and appearance of depth or layers. Commenter OldeIronsides offered this measured take: If they’re going to follow up M3E with some form of blur or glassiness, they need to tread carefully. I want more transparency and blur, but not iOS-level. And give users some control over how strong it is. Hope you’re reading, Google.

No iOS clone here

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