Nvidia rolls out DLSS 4.5 Ray Reconstruction update across 30 titles
Nvidia has released an upgraded version of DLSS Ray Reconstruction, version 4.5, which is now live in 30 supported games. The update refines how ray-traced lighting and denoising are handled, aiming to reduce visual artifacts and improve image stability during gameplay.
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Ray Reconstruction directly affects how clean and stable ray-traced visuals look in real time, so incremental improvements can meaningfully boost perceived image quality without extra hardware cost to players. Rolling it out across 30 games at once shows Nvidia pushing rapid iteration on its AI-driven rendering stack to stay ahead of AMD and Intel in the upscaling and ray-tracing software race.
- DLSS 4.5 Ray Reconstruction is now available in 30 games.
- The update targets better denoising and fewer visual artifacts in ray-traced scenes.
- Nvidia continues rapid software iteration to strengthen its lead in AI-assisted rendering.
MSI GeForce RTX 5070 Ti Ventus 3X OC — DLSS 4.5 Ray Reconstruction is built for GeForce RTX hardware, and a 50-series card like the RTX 5070 Ti puts you right in line for the newest ray-traced upscaling across those 30 supported games. Pair it with the Nvidia app's unified control center and you can tune per-game settings and driver updates in one place.
See MSI GeForce RTX 5070 Ti Ventus 3X OC on Amazon → Affiliate link — we may earn a commission on purchases, at no extra cost to you. Product picked by AI based on this article; it is not a tested recommendation.Source: techspot.com, 2026-08-25
Published there as: “Nvidia releases DLSS 4.5 Ray Reconstruction, available now in 30 games”
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