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Leaked NVIDIA DLSS 5 build shows facial AI creating uncanny, aged character faces

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GoKawiil Brief

An early, unofficial leak of NVIDIA's upcoming DLSS 5 technology has surfaced, showing its neural rendering applied to games like Control and Skyrim. The AI-altered faces look strangely aged or overly realistic while clashing with untouched, lower-poly bodies and stiff animations, producing an uncanny visual mismatch. Testing also showed a steep performance cost, with Control's frame rate reportedly dropping from 71 fps to 35 fps at 4K on an RTX 5070 Ti when Neural Rendering was enabled.

Why It Matters

GoKawiil's interpretation of the reporting above, not reported fact.

If these issues persist into the official fall release, it suggests NVIDIA may be prioritizing flashy AI capabilities over the practical needs of gamers, who care deeply about both visual coherence and frame rates. The mismatch between AI-enhanced faces and legacy character models highlights a broader challenge for neural rendering: technology can't simply overwrite art assets built for older engines without unintended side effects. This leak could shape public expectations and skepticism ahead of the official launch.

Key Takeaways
Worth a Look

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Source: engadget.com — Will Shanklin, 2026-08-28

Published there as: “Early leak of NVIDIA's DLSS 5 has an uncanny valley problem”

Read the original report → The summary and analysis above are GoKawiil's own, written from reporting by the source above. Facts and quotes belong to the original publisher.