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Gears of War: E-Day requires upscaling at every PC spec tier, including 4K Ultra

read original get NVIDIA GeForce RTX 5070 Ti → more articles
GoKawiil Brief

Developer The Coalition released final PC system requirements for Gears of War: E-Day ahead of its October 6 launch, confirming that upscaling is used across all three preset tiers—Minimum, Recommended, and a newly added Ultra category. The Ultra tier targets 4K at 60+ FPS with an RTX 5070 Ti or Radeon RX 7900 XT paired with high-end CPUs, while storage requirements were trimmed from 130GB to 115GB and Intel Arc GPUs were dropped from the official hardware list despite XeSS 3.0 support.

Why It Matters

GoKawiil's interpretation of the reporting above, not reported fact.

The reliance on upscaling at every tier, including the top-end Ultra preset, signals that native-resolution performance is no longer the baseline expectation even for well-optimized console ports on high-end hardware. The mandatory ray tracing hardware requirement also means older GPUs without dedicated RT cores are locked out entirely, raising the practical hardware floor for PC gaming.

Key Takeaways
Worth a Look

NVIDIA GeForce RTX 5070 Ti — This is the exact GPU The Coalition targets for 4K/60fps performance in Gears of War: E-Day, making it a natural upgrade pick for players wanting to hit that benchmark with upscaling enabled. It's a strong choice for anyone looking to future-proof their rig for demanding upcoming titles.

See NVIDIA GeForce RTX 5070 Ti on Amazon → Affiliate link — we may earn a commission on purchases, at no extra cost to you. Product picked by AI based on this article; it is not a tested recommendation.

Source: techspot.com — Rob Thubron, 2026-09-18

Published there as: “Gears of War: E-Day's final PC specs target 4K at 60 FPS with an RTX 5070 Ti, but upscaling is required at all levels”

Read the original report → The summary and analysis above are GoKawiil's own, written from reporting by the source above. Facts and quotes belong to the original publisher.