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CD Projekt says Matrix Awakens demo, not Cyberpunk 2077 flop, drove switch to Unreal Engine 5

read original get The Witcher 3 Wild Hunt (PS5/Xbox) → more articles
GoKawiil Brief

CD Projekt co-CEO Michał Nowakowski said the decision to build The Witcher 4 on Unreal Engine 5 dates back to late 2021, after the studio saw Epic's Matrix Awakens tech demo, rather than being a reaction to Cyberpunk 2077's rocky launch. He clarified that Cyberpunk's problems weren't caused by its engine, and that CD Projekt has since formed a deep partnership with Epic to customize Unreal Engine's core technology for its open-world games.

Why It Matters

GoKawiil's interpretation of the reporting above, not reported fact.

The move away from the studio's long-running REDengine, used since 2011, marks a major shift in how CD Projekt builds its flagship franchise and suggests a push toward faster, more consistent releases. Deep access to Unreal Engine's internals also signals an unusually close vendor relationship that could shape how other major studios approach engine partnerships.

Key Takeaways
Worth a Look

The Witcher 3 Wild Hunt (PS5/Xbox) — While waiting for The Witcher 4's Unreal Engine 5 debut, revisit Geralt's original saga with the Complete Edition, now enhanced for current-gen consoles. It's a great way to catch up on the story and world before CD Projekt Red's next chapter arrives.

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Source: techspot.com — Alfonso Maruccia, 2026-09-21

Published there as: “CD Projekt CEO reveals why the company decided to use Unreal Engine for The Witcher 4”

Read the original report → The summary and analysis above are GoKawiil's own, written from reporting by the source above. Facts and quotes belong to the original publisher.