Meta demos prototype VR Reality Glasses with hand and eye tracking, no controller
Meta let Engadget test a prototype pair of VR Reality Glasses that weigh under 100 grams and connect via a wired tether to a separate 300-gram compute puck. The device uses four cameras for hand tracking and passthrough video, plus pancake lenses with built-in eye tracking, and offers optional prescription lens inserts.
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Replacing hand controllers with hand and eye tracking could make mixed-reality devices feel more like ordinary eyewear, lowering the barrier to everyday use compared to bulky headsets. The tethered puck design, similar to competitors like Xreal's Aura, suggests Meta is prioritizing lighter glasses at the cost of carrying a separate, noticeably warm processing unit, which the reviewer says could be uncomfortable in a pocket.
- Meta's Reality Glasses prototype weighs under 100 grams and pairs with a 300-gram tethered puck for processing
- Four cameras enable hand tracking and passthrough, while pancake lenses include integrated eye tracking
- The puck generated noticeable heat during testing, raising questions about all-day pocket wearability
Meta Quest 3S — If you're intrigued by Meta's push into hand and eye tracking with its new Reality Glasses, the Quest 3S is a great way to experience Meta's mixed reality ecosystem today. It offers passthrough AR, hand tracking, and access to the same Horizon OS software the newer glasses build on, all in a standalone headset you can buy right now.
See Meta Quest 3S on Amazon → Affiliate link — we may earn a commission on purchases, at no extra cost to you. Product picked by AI based on this article; it is not a tested recommendation.Source: engadget.com — Karissa Bell, 2026-09-24
Published there as: “Meta VR Glasses hands-on: Hand and eye tracking is so much better than a controller”
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