Developer builds Claude Code skill that narrates chess post-mortems using Stockfish
A developer created a set of Claude Code skills that convert a single chess game into a readable post-mortem, combining Stockfish engine analysis with the player's own recorded thoughts during the match. In a demonstration, Claude transcribed a French audio recording of the player's in-game reasoning via whisper.cpp, aligned it with move timestamps from the PGN, and produced a narrated video explaining specific decisions, such as bishop placement choices, verified against engine lines. All underlying files—transcript, engine analysis, annotated PGN, and storyboard—are shared in the project's example folder.
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By pairing a player's actual reasoning with engine verification, this approach could make chess analysis more instructive than raw evaluation numbers, since it addresses why a move was wrong rather than just how bad it was, according to the developer. It also demonstrates a broader pattern of using AI models to orchestrate other tools (like Stockfish and speech-to-text) and turn technical outputs into narrative explanations, which could extend to other domains where numeric analysis is hard to interpret.
- The tool combines Stockfish engine analysis with a player's recorded in-game thoughts to explain mistakes in plain language.
- Claude Code drives Stockfish interactively, asking follow-up questions to build human-readable explanations rather than raw evaluations.
- The full example, including transcript, PGN, and narrated video, is publicly available for review.
Source: github.com, 2026-09-26
Published there as: “Show HN: A Claude Code skill to analyze your chess games”
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