Jagex confirms RuneScape 4 in early development, built in Unreal Engine
Jagex announced a new numbered RuneScape MMO, working title RS4, at RuneFest 2026—the first sequel since RuneScape 3 in 2013. The project started as a planned expansion to RuneScape: Dragonwilds, Jagex's Unreal Engine 5 survival game, but became a standalone title after playtesters asked for a traditional MMO set in the same world. Jagex released only a CGI teaser showing Ashenfall years after Dragonwilds, with no gameplay, platforms, engine version or release window confirmed.
GoKawiil's interpretation of the reporting above, not reported fact.
Shifting from RuneScape 3's aging tech to Unreal Engine marks a major technical leap, since an MMO requires persistent servers and large-scale online infrastructure beyond what Dragonwilds' survival format demands. The game's origin as a spun-off expansion suggests Jagex is testing how far its new engine and shared universe can stretch across different genres. With no gameplay shown and release still years away, how these systems will actually work remains unverified.
- RuneScape 4 (working title RS4) was revealed at RuneFest 2026 as Jagex's first numbered sequel since 2013.
- The game began as a Dragonwilds expansion before becoming a separate MMO set in the shared Ashenfall world.
- Only a CGI teaser exists so far; engine version, platforms, and release timing remain unannounced.
Source: techspot.com — Skye Jacobs, 2026-10-04
Published there as: “RuneScape 4 is officially in the works, and it started as a Dragonwilds expansion”
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