Developer mods Minecraft into a native iOS port of GTA V using AI coding tool
Modder 0xProbability used Anthropic's Claude Opus 5.5 to write and test code that inserts Minecraft elements, including Steve, mobs and the Ender Dragon, into a version of GTA V ported to run natively on iPhone. The underlying iOS port was created separately by a Swiss student known as C22, who adapted a browser version of GTA V into a native app running at 50-60 FPS with roughly 1.1GB of RAM on an iPhone 17.
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The project illustrates how AI coding assistants are increasingly capable of handling complex game-modding tasks with minimal human intervention, which could lower the technical barrier for ambitious hobbyist projects. It also highlights how quickly browser and mobile hardware have advanced, since running demanding 3D titles like GTA V natively on a phone was impractical only a few years ago.
- Claude Opus 5.5 reportedly wrote and tested the code to merge Minecraft content into GTA V with little direct human input.
- The native iOS GTA V port was built by a separate developer, C22, adapting a browser-based version of the game.
- The port runs at 50-60 FPS and uses about 1.1GB of RAM on an iPhone 17, per the developer's demonstration.
Apple iPhone 17 — If you want to witness this kind of jaw-dropping modded gameplay firsthand, the iPhone 17 is the device behind the impressively smooth 50-60 FPS performance shown in this GTA V port. Its powerful chip and generous RAM make it a great platform for running demanding native apps and experimental projects like this one.
See Apple iPhone 17 on Amazon → Affiliate link — we may earn a commission on purchases, at no extra cost to you. Product picked by AI based on this article; it is not a tested recommendation.Source: tomshardware.com — Jhet Borja, 2026-10-12
Published there as: “Vibecoder mods Minecraft inside GTA V running natively on an iPhone”
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