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Fan project diorama64 brings Super Mario 64 to Apple Vision Pro

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GoKawiil Brief

A project called diorama64, published on GitHub by developer Michael Steil, turns Super Mario 64 into a tabletop-scale diorama viewable through Apple Vision Pro. Players use a game controller while moving around a physical space to view levels like Bob-omb Battlefield and Big Boo's Haunt from any angle, built on existing decompilation work of the original game.

Why It Matters

GoKawiil's interpretation of the reporting above, not reported fact.

The project relies on community decompilation efforts that reconstruct the original game's code to run on new hardware, a practice Nintendo has previously targeted with DMCA takedowns and lawsuits, including against the Super Mario 64 PC port and the Yuzu emulator. The piece contrasts this with Xbox CEO Asha Sharma's recent comments calling decompiled, rebuilt games 'unmistakably good outcomes for players,' implying a divergence in how major companies might treat fan-driven preservation and reinterpretation of old games.

Key Takeaways
Worth a Look

Apple Vision Pro — This project literally turns Apple Vision Pro into a tabletop diorama viewer for classic games, letting you walk around and peer into levels like Bob-omb Battlefield in true spatial form. If you want to experience mixed-reality creativity projects like diorama64 firsthand, Vision Pro is the headset making it possible. It's the perfect gadget for tinkerers and gamers curious about spatial computing's creative potential.

See Apple Vision Pro on Amazon → Affiliate link — we may earn a commission on purchases, at no extra cost to you. Product picked by AI based on this article; it is not a tested recommendation.

Source: pagetable.com — Michael Steil, 2026-10-19

Published there as: “Way to Play Super Mario 64: On Apple Vision Pro”

Read the original report → The summary and analysis above are GoKawiil's own, written from reporting by the source above. Facts and quotes belong to the original publisher.