Anthropic manager Felix Rieseberg scraps coding-puzzle interviews, citing Claude's performance
Anthropic engineering manager Felix Rieseberg says he removed traditional coding-puzzle interviews from his hiring process this month, arguing Claude now solves such problems as well or better than most human candidates. Separately, Anthropic's performance team lead Tristan Hume said he had to repeatedly redesign a take-home test after Claude Opus 4 and then Opus 4.5 matched or beat strong applicants, eventually switching to unusual puzzle-game-style problems.
GoKawiil's interpretation of the reporting above, not reported fact.
The anecdotes suggest that standard LeetCode-style technical interviews may be losing their value as a hiring signal now that AI models can match or exceed candidate performance on them, which could push companies toward evaluating judgment, taste, or collaboration with coding agents instead. Rieseberg's broader argument—that cheaper building costs let junior engineers outpace veterans—implies a possible shift in how technical talent is assessed and valued, though this remains one manager's view rather than an industry-wide verdict.
- Anthropic's Felix Rieseberg removed coding-puzzle interviews from his team's hiring process this month.
- Anthropic's performance team repeatedly toughened its take-home test as Claude Opus 4 and 4.5 matched top candidates.
- Rieseberg and other engineers are exploring alternatives like resume review, prototypes, or observing candidates work with coding agents.
Source: techspot.com — Zo Ahmed, 2026-10-30
Published there as: “Anthropic manager drops coding interviews after realizing Claude is better at them than most applicants”
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