At LunarG, our mission is to empower developers with robust, high-performance graphics solutions. We’re thrilled to announce KosmicKrisp, LunarG’s new Vulkan driver for Apple hardware, built within the Mesa 3D graphics framework.
By focusing on Apple Silicon and leveraging Mesa’s Vulkan driver framework and robust tools, KosmicKrisp simplifies development and sets the stage for full Vulkan conformance at a pace that can keep up with the Vulkan API as it evolves. It is already close to Vulkan 1.3 conformance and is powering demos and workloads, including the Android Emulator, with promising early performance.
“Google is committed to providing Android developers with exceptional tools across all platforms, including strong support for Vulkan. We’re excited about how KosmicKrisp will enhance the Vulkan developer experience and make the Android Emulator even more powerful.”
Serdar Kocdemir
Senior Software Engineer at Google
Tech Lead for Graphics on the Android Emulator
What’s Next?
In the coming months, we’ll:
Achieve Vulkan 1.3 conformance.
Submit a public merge request to Mesa.
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