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2d Rigid Body

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Developer recreates 1980s-style 2D rigid-body vehicle physics in JavaScript

A developer has rebuilt an old prototype vehicle simulation as a browser-based JavaScript project, layering a 'Brick', a 'Ship' inspired by the 1986 game Thrust, and a 'Car' on top of a shared 2D rigid-body physics core. The system uses true rigid-body dynamics with torque rather than the simplified point-physics hacks common in older games, paired with an approximate, self-described 'not physically accurate' tyre model for vehicle handling.