Tech News
← Home  ·  All topics

Assist Mode

2 GoKawiil briefs on this topic

Remedy's Control Resonant ships with granular Assist Mode instead of difficulty levels

Control Resonant, the sequel to 2019's Control, has a slow-paced opening with limited weapons and abilities, and its late-game bosses and mold-infested areas can become punishing damage sponges. Rather than adding a traditional easy mode, Remedy built an Assist Mode with three presets (easy, high-risk, low-risk) plus adjustable sliders for damage output, falter thresholds, projectile speed and enemy aggression. Control had received a similar assist mode after its initial launch.

Remedy's Control Resonant offers deep, adjustable assist mode for combat difficulty

Control Resonant, Remedy Entertainment's new game, includes an extensive assist mode accessible from the pause menu that lets players adjust damage dealt and taken, dodge windows, and even toggle immortality or one-hit kills. Players can switch these settings on or off at any time without reloading, and several presets mimic traditional difficulty tiers for those who don't want to fine-tune individual sliders.