Rebel Wolves' The Blood of Dawnwalker uses a 30-day timer to reshape open-world exploration
The Blood of Dawnwalker is a new open-world RPG set in a plague-ravaged medieval world where players control Coen, a peasant turned half-vampire hybrid tasked with rescuing his family from a vampire lord within 30 in-game days. The game splits days and nights into eight time segments each, only advancing the clock when players complete quests or meaningful actions, letting them freely explore between story beats.