Sony patents predictive-frame AI to smooth game rendering without added latency
Sony has filed a patent for an AI system that predicts a game's next frame using the most recently completed frame, optional motion vectors, and recent controller input, rather than waiting for two finished frames as some frame-generation methods do. The system runs a jointly trained encoder-decoder alongside the graphics pipeline, generating a predicted frame while the GPU renders the next one. The filing includes no performance data on latency or visual quality.