AMD announced its FSR 4.1 upscaling technology will expand to Xbox Series X/S consoles and the Ally, Ally X, Ally X20 and Ally S handhelds. The feature uses machine learning to boost performance by rendering games at lower resolutions then sharpening the image. AMD is also bringing FSR 4.1 to older RX 6000-series graphics cards and Ryzen AI 9-powered laptops, having already enabled it on 7000-series cards.
engadget.com
· 2026-10-20
A developer known as keepvaibin has released an unofficial, native PC port of Super Mario Galaxy, built with help from Anthropic's Claude AI but containing no Nintendo code or assets. The port runs on Windows 10 and up, needs only 8GB of RAM, supports ultrawide aspect ratios, upscaling and multiple controller types, and requires users to supply their own copy of the original game. It remains a work in progress, with some known bugs including frame drops in certain areas and audio skipping under heavy CPU load.
techspot.com
· 2026-10-14
A community developer has reworked AMD's FSR 4 upscaler to run far more efficiently on the BC-250, a leftover PS5-derived crypto-mining board now being turned into a Linux gaming device. Testing showed 1440p processing time drop from 11.51ms to 5.92ms, with similar roughly 50% gains at 1080p and 4K, while producing output identical to the original shaders. The gains build on earlier Mesa driver work and now shift the optimization into a portable FidelityFX DLL.
tomshardware.com
· 2026-09-14