Pixel 11's default ANGLE graphics layer causes gaming stutters, testing reveals
Android Authority traced worsening game performance on the Pixel 11 series—stuttering and freezing in titles like Genshin Impact—to Google quietly making ANGLE the default OpenGL ES implementation on the new phones. ANGLE translates OpenGL ES calls into Vulkan commands, and testing showed it activating in popular games on the Pixel 11 Pro XL where it wasn't used on the Pixel 10 Pro XL.