Explainer details how NVIDIA DLSS upscaling modes trade quality for frame rate
A technical explainer breaks down NVIDIA's DLSS upscaling technology, describing how GPUs render games at a lower internal resolution before upscaling to a monitor's native output using machine learning models trained on motion, depth and brightness data. It outlines the three main presets—Quality, Balanced and Performance—each rendering from a progressively lower starting resolution, trading fidelity for higher frame rates.