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Arm unveils Mali G2-Ultra NX, its first AI-native mobile GPU

Arm has launched the Mali G2-Ultra NX, described as its first AI-native Mali GPU, which embeds dedicated neural accelerators directly into shader cores alongside a new execution engine and third-generation ray tracing hardware. The design lets neural graphics workloads run in parallel with traditional graphics and compute tasks, sharing memory and cache resources to cut data movement and power use while aiming for desktop-quality visuals on phones.

Arm unveils Mali G2-Ultra GPU with AI-based upscaling for Android phones

Arm has introduced its new Mali G2 series of mobile GPUs, led by the G2-Ultra, which brings neural network-based resolution upscaling to smartphones for the first time. The chip also delivers modest rasterization gains of roughly 9-14% in gaming benchmarks over the previous G1-Ultra, alongside a reworked execution engine with doubled shader registers that better supports advanced rendering techniques like Unreal Engine 5's Lumen and Nanite.

Arm unveils CSS for Mobile 2 with AI-native Mali G2-Ultra GPU for 2027 phones

Arm has introduced its CSS for Mobile 2 platform for chipmakers, featuring a redesigned GPU called the Mali G2-Ultra NX that it describes as its first AI-native graphics processor. The chip uses three AI techniques—neural super sampling, frame rate upscaling, and denoising—to boost resolution and frame rates directly within the graphics pipeline, while updated CPU clusters target AI agent workloads. The technology is expected to appear in premium Android phones starting in 2027.

Arm's new Mali G2-Ultra NX GPU debuts in Xiaomi 18 Fold, aiming to bring PC-like graphics to phones

Arm has unveiled its Mali G2-Ultra NX graphics processor, the result of five years of work to build AI-based gaming acceleration into mobile GPUs. It debuts today inside Xiaomi's custom Xring O3 chip in the Xiaomi 18 Fold, launching in China, with Arm executives saying the chip will reach other phones, tablets and possibly Chromebook-style devices next year.

Apple's iOS 27 to let two iPhones share one phone number via Handoff

Apple has revealed more details about iPhone Handoff, a feature coming with iOS 27 that lets a user pair two iPhones so both can use the same phone number, with one device set as primary and the other as a companion. A demo showing setup through Xcode 27's Device Hub surfaced after the feature was first teased at WWDC in June without specifics.

T-Mobile's $25 Super Essentials Saver plan sold only through Walmart, new customers only

T-Mobile is quietly offering a Super Essentials Saver plan for $25 a month, which matches the features of its standard $50 Essentials plan, including unlimited 5G data, 50GB of premium high-speed data, and unlimited hotspot use. The offer is limited to new customers who sign up in person at Walmart, capped at two lines, excludes taxes and fees, and comes with no multi-line discount.

Krafton commits $250M more to India, pushing into AI and robotics

South Korean gaming company Krafton will invest an additional $250 million in India over the next three to four years, expanding beyond gaming into artificial intelligence, robotics, and deep tech. This brings its total planned India investment past $500 million, on top of a separate $670 million India-focused growth fund launched with Naver and Mirae Asset.

Lenovo unveils Project Swan rollable laptop and Project AeroBlade ventless cooling at IFA 2026

At IFA 2026 in Berlin, Lenovo showed off two concept devices: Project Swan, a 14-inch laptop whose screen horizontally extends to 17 inches, and Project AeroBlade, a laptop design featuring a ventless cooling system aimed at cutting fan noise without sacrificing performance. Alongside these prototypes, Lenovo also previewed upcoming retail products including a new OLED monitor, high-end desktop PCs and additional consumer laptops set to launch within the next year.

Razer launches Prio, a mobile controller that folds to credit-card size

Razer has introduced the Prio, a new mobile gaming controller that collapses down to roughly the size of a credit card and weighs just 101 grams for easy portability. Despite its compact folded form, it offers a full controller layout with recessed joysticks, a D-pad, face buttons and shoulder buttons, and connects via USB-C so it draws power directly from the phone. It works across Android and iOS devices and supports cloud gaming services like Xbox Cloud Gaming, Steam Link, and PS Remote Play.

T-Mobile quietly sells $25 unlimited plan exclusively at Walmart stores

T-Mobile is offering an unadvertised 'Super Essentials Saver' plan priced at $25 per month with AutoPay (or $30 without) for up to two lines. The plan is only available in person at Walmart locations and limited to customers opening new T-Mobile accounts, with no listing on the carrier's website or app.

Android's 2008 debut on T-Mobile G1 contrasts sharply with today's polished OS

Android launched publicly in 2008 on the HTC-made T-Mobile G1, a bulky device with a sliding screen and awkward physical keyboard, built hastily to counter Apple's iPhone. Google had bought Android and its creator Andy Rubin in 2005 for $50 million, originally envisioning it as camera software before pivoting to mobile after the iPhone's 2007 debut spurred urgency.

Explainer: How MVNOs like Mint Mobile cut phone bills by leasing carrier networks

Mobile virtual network operators such as Mint Mobile don't own towers or spectrum; instead they lease network capacity from major carriers like T-Mobile and resell it at lower prices. Because they run leaner operations—often prepaid, with no retail stores, no bundled streaming perks, and third-party device financing—MVNOs can undercut the big carriers on cost, though subscribers may face slower speeds during network congestion since direct carrier customers get priority.