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Cocoon 3.1 beta adds game-switching feature for Android handheld launcher

Cocoon, a launcher frontend built for Android gaming handhelds, has released a 3.1 beta update centered on an 'Enhanced Device Access' mode that lets users suspend, resume, and switch between games from the home screen grid. The update also adds performance tweaks for lower-spec devices, a resizable grid editor, precise battery percentage readouts, and dual-screen output swapping. The beta is available via sideload on GitHub and includes an auto-updater.

Apple's iPhone Duo brings iPad-style split-screen multitasking to a foldable iPhone

Apple's rumored foldable device, the iPhone Duo, runs a modified version of iOS built around its dual-screen hinge design. It supports side-by-side app use on the inner display, a relocated status bar, and hinge-aware layouts that shift keyboards and controls depending on how the phone is folded.

Hands-on videos preview iPhone Duo's split keyboard and multitasking UI

Ahead of the iPhone Duo's October launch, several early hands-on videos from creators like Flourish Planner, Rich DeMuro, and GadgetMatch have surfaced showing the foldable device's software features. These clips demonstrate one-handed typing on the exterior display, a split keyboard mode in horizontal orientation, iPad-like landscape layouts for multitasking, book-reading with page-flip animations, and camera capabilities.

Apple's foldable iPhone Duo has simpler split-screen than iPadOS 27

Apple's new foldable iPhone Duo introduces an easy split-screen multitasking system, letting users drag an app into half the screen while still seeing the home screen, save app pairs, and even split a video alongside an app. Meanwhile, iPadOS 27 continues to force users into an all-or-nothing choice between full-screen apps and its more complex windowing system.