Nintendo confirmed during a 40th anniversary Zelda Direct that its remake of The Legend of Zelda: Ocarina of Time will launch on Switch 2 on November 5. The remake overhauls the 1998 N64 classic's graphics while adding new features like a jump button, expanded NPC dialogue, a Threads of Time guidance system, and the ability to hum melodies for Link to play on his ocarina. It will cost $59.99 digitally or $69.99 for a limited physical edition.
techspot.com
· 2026-09-08
A collaborative team led by an independent developer completed a 100% decompilation of the original Snowboard Kids for Nintendo 64, meaning every function now has matching C code that compiles to identical machine code as the original. The project took 84 days, compared with 596 days for a prior effort on Snowboard Kids 2, with contributors including inspectredc, Bl00D4NGEL, and queueRAM providing key expert work alongside AI assistance.
blog.chrislewis.au
· 2026-08-27
A community decompilation effort has recreated 100% of the source code for the original Super Smash Bros. on Nintendo 64, according to a listing on Decomp.dev. The completed project, hosted on GitHub with build instructions, means the 1999 platform fighter can now theoretically be ported natively to modern systems like Windows or Android rather than relying on emulation.
androidauthority.com
· 2026-08-25
Nintendo's 16-bit Super Nintendo Entertainment System launched in North America 35 years ago, arriving nine months after its Japanese debut as the Super Famicom. The console shipped with Super Mario World and went on to host classics like Super Metroid, Donkey Kong Country, and Star Fox, ultimately selling 49.1 million units before discontinuation in 1999.
techspot.com
· 2026-08-24
Analogue's FPGA-based N64 remake, the Analogue 3D, outputs video at up to 3,840 x 2,160 pixels, but the original games it plays were rendered natively at far lower resolutions, typically around 320 x 240 and occasionally up to 640 x 480. The console upscales and cleans up that old output—removing blur, distance fog, and choppy frame rates—rather than generating new high-resolution textures or geometry.
engadget.com
· 2026-08-23