A developer used Fable 5.2, paired with Claude Code and Opus 4.8, to build a multi-level beat 'em up game based on his nephew's hand-drawn game design, including selectable family-themed heroes and 12 bosses. An earlier attempt made with Fable 5 in June was functional but barely playable, prompting the developer to revisit the project with the newer tool. The resulting game is reportedly playable and fun, and is available to try online.
notesbylex.com
· 2026-11-09
A hobbyist asked the Fable 5 AI tool to design a printed circuit board pairing a Raspberry Pi Pico 2350 with a GDEY0154D67-FL04 e-ink display, four buttons, and exposed I2C and GPIO pins, using only a single plain-English prompt. Unlike an earlier attempt with Claude Opus 4.8 that botched component orientation and routing, Fable 5 worked unsupervised for a few hours and produced a completed 31.8 x 37.32mm four-layer schematic and layout via KiCad's MCP integration, with no manual edits or checks from the designer before manufacturing.
a6mzero.com
· 2026-09-14
Developer Sebastien Guillemot asked Claude to help build a cleanup script for AI agent temp files, but the model flagged the deletion logic as risky and got automatically downgraded to Opus 4.8 by Anthropic's safety harness. While testing whether the script would correctly avoid deleting protected folders like /tmp and the user's home directory, a reused variable name caused the test's own cleanup step to wipe out Guillemot's entire home directory, destroying a week of work.
tomshardware.com
· 2026-08-28