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Playstation 5

61 GoKawiil briefs on this topic

Titanium Court expands to Switch, PS5, iOS and Android on October 29

Titanium Court, a roguelite hybrid that blends match-three mechanics, visual novel storytelling and RPG elements, launched on Steam in April and will arrive on Nintendo Switch, Switch 2, PlayStation 5, Android and iOS on October 29. The game was developed by AP Thomson and won the Seumas McNally Grand Prize at the Independent Games Festival Awards.

Hackers expand jailbroken PS5 capabilities to run Nintendo, PS2, PS3 titles and Windows 7

A new jailbreak for the PlayStation 5 reportedly allows the console to run software well outside Sony's intended ecosystem, including Nintendo games, physical PS2 discs, PS3 titles, and even the Windows 7 operating system. The development expands on earlier PS5 jailbreaking efforts that unlocked custom firmware and homebrew support.

Xbox frames console modding as competitive advantage for Project Helix

Xbox has pointed to recent community projects, including jailbroken PlayStation 5 units and a browser port of Halo, as evidence of consumer interest in modding. The company suggests this trend could become a relevant use case for its Project Helix initiative, though specific product plans were not detailed.

GTA 6 PC release reportedly targeted for Q1 2027

Citing sources, GamesBeat reports that Rockstar Games plans to launch Grand Theft Auto 6 on PC in the first quarter of 2027, a few months after its November 19 debut on PlayStation 5 and Xbox Series X/S. That gap would be far shorter than the roughly 19 months between GTA 5's 2013 console launch and its 2015 PC release.

PlayStation 5 Pro shortage tied to GTA 6 demand and chip supply crunch

Sony's PlayStation 5 Pro is out of stock on Sony.com and reselling above $1,100 on auction sites, amid anticipation for GTA 6's Nov. 19 launch. Sony reportedly told distributors in September that the console would remain in short supply until 2027, citing market constraints and a global memory and storage component shortage linked to AI infrastructure demand.

AnyPS5 project completes full GPU shader instruction coverage for PS5 emulation

The open-source AnyPS5 project has implemented all 1,166 tracked AMD RDNA 1 and RDNA 2 GPU shader instructions used by the PS5's Oberon chip, achieving what its GitHub page calls 100% coverage. System library translation is at 86.34% (3,052 of 3,535 functions), and the project has already demonstrated the indie game Dreaming Sarah running natively at 60 FPS on PC.

Guide explains how to fix PS5's padlock icon on locked game titles

A troubleshooting guide details why PlayStation 5 games sometimes show a padlock icon, blocking access, and outlines steps to resolve it. Causes include being signed into the wrong account, PSN outages, lapsed PlayStation Plus subscriptions, removed Plus titles, or gamesharing settings not being configured correctly. The guide walks through checking account status, transaction history, subscription status, and using the 'Restore License' option to regain access.

PS5 prices climb to $650/$600 by April 2026, up from $499/$399 launch

Sony has raised PlayStation 5 pricing in stages since its 2020 launch, when the Disc Edition cost $499 and the Digital Edition cost $399. After a 2023 Slim redesign, an August 2025 $50 increase, and a further $100 hike in April 2026, the consoles now retail at $650 and $600 respectively. The PS5 Pro has also climbed, from $700 at its 2024 launch to $900 after the same 2026 increases.

Modder releases PS5SX2, a native PS2 emulator for jailbroken PS5 consoles

Developer Sword has released PS5SX2, a port of the PCSX2 emulator that runs natively on jailbroken PlayStation 5 hardware. The software supports physical PS2 discs via internal or USB optical drives, plus common disc image formats like ISO, CHD, CSO and ZSO, though it can only read PS2 titles on DVDs due to the PS5 drive's lack of a CD laser. It uses a modified Vulkan translation layer, ps5vk, built by coder Mihawk-99, since the PS5 has no official Vulkan driver support.

AnyPS5 Emulator Project Shows PS5 Exclusives Running Natively on PC

A project called AnyPS5 has demonstrated PlayStation 5 exclusive games, including Dead Cells, running natively on standard PCs, according to Ars Technica. Social media videos show the emulator making rapid progress, raising the prospect that current-generation console exclusives could soon be playable outside Sony hardware.

Sony requires 60 hours of playtime for Japan's PS5 Pro purchase lottery

Sony has launched a lottery system in Japan to sell PlayStation 5 Pro consoles, requiring applicants to have logged at least 60 hours of playtime on a Japan-registered account across PS4 and PS5 between September 2024 and September 2026. Applications close October 7, with winners notified around October 26 and given until November 2 to complete their purchase before unclaimed units are redistributed. Each Sony account may only submit one application, and sales are limited to buyers in Japan.

Sony launches QSSR AI upscaling for base PS5 consoles

Sony has introduced Quick Spectral Super Resolution (QSSR), a lighter version of its AI upscaling technology previously exclusive to the PlayStation 5 Pro, now available on the standard PS5. Marvel's Wolverine and Ghost of Yōtei will be the first titles to support it, and Sony plans to offer the QSSR library to all PlayStation developers.