Polygonjs creator begins rewriting procedural geometry engine in Jai
The developer behind Polygonjs, an eight-year-old browser-based procedural geometry tool built on three.js, TypeScript and Vue.js, says he is now rewriting its core engine in the Jai programming language. He cites persistent frustrations with JavaScript's memory management, particularly the inability to reliably track or free memory used by generated geometries and unpredictable pauses caused by garbage collection.