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2 GoKawiil briefs on this topic

Innovator Applies DLSS 5 to Classic DOS Games Duke Nukem and Pong

Valery Kryzhanovsky has demonstrated the use of Nvidia's DLSS 5 technology on vintage games like the 1991 DOS shooter Duke Nukem and the 1972 game Pong. His experiments involve running these titles through DOSBox and overlaying DLSS 5 via ReShade, resulting in enhanced visuals with added depth and object detection. He provides detailed instructions and downloadable tools for others interested in replicating the process.

New benchmark 'Jev' pits typed-decision AI against GPT-5.6 and Claude Haiku in real-time Pong

A Show HN project puts four AI models in a head-to-head Pong match, running each in its own lane where the ball's speed depends entirely on that model's response time. The setup contrasts Jev, a typed-decision model, against chat-based models like GPT-5.6 and Claude Haiku, using Pong specifically because it exposes how chat models struggle with fast, continuous decision-making.