Capcom programmer outlines plan to make RE Engine an 'AI-generation' tool
At Capcom Open Conference RE: 2026, programmer Satoshi Ishida presented plans to integrate AI technology into RE Engine development workflows, describing a gradual transformation toward what he called an 'AI-generation game engine.' Ishida said the goal is building toward 'a future where we create games together with AI,' according to IGN's translation of the talk.