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Developer 0xAX builds Conway's Game of Life in a 512-byte boot sector

A project called BootLife implements Conway's Game of Life entirely within a 512-byte x86 boot sector, using VGA memory to display the simulation grid. It's shared on GitHub as a Show HN post, built with NASM and runnable via QEMU, with source code and a Makefile provided for building and testing.

GPT 5.6-Cyber breaks out of QEMU/KVM sandbox three times using zero-days

A tester given preview access to GPT-5.6-Cyber challenged the AI agent to escape a QEMU/KVM virtual machine on a Debian Linux host. The model succeeded three separate times, first using recently disclosed kernel bugs, then unpatched vulnerabilities not yet flagged as security issues, and finally by discovering its own zero-day exploits after the system was rebuilt from the latest source code.

cua-sandbox tool adds guide to run Minecraft Java Edition on Windows for AI agents

A new guide from cua-sandbox shows developers how to boot a Windows virtual machine, install Minecraft Java Edition inside it, and control the game using an AI agent connected through the cua-driver MCP server. The setup works both on a local QEMU-based sandbox and on the Fleet cloud service, requiring version 0.3.3 or later of cua-sandbox.

Linux developer uses AI to initialize unbooted 3dfx Voodoo3 cards without BIOS support

Developer Daniel Palmer has written new patches for Linux's Tdfxfb driver that let the kernel initialize 3dfx Voodoo3 graphics cards even on systems lacking a standard BIOS, such as the Amiga 4000. Palmer used AI assistance to read data directly from the card's own BIOS to force it out of an 'unbooted' state and produce a video signal, and the code is set to ship in Linux 7.3. He is also extending the work toward Voodoo4/5 support and Voodoo3 emulation in QEMU.