Tech News
← Home  ·  All topics

Remote Play

3 GoKawiil briefs on this topic

Valve adds Pyrowave codec to Steam Remote Play beta for LAN game streaming

Valve has integrated Pyrowave, a video codec built by open-source developer Hans-Kristian Arntzen specifically for in-home game streaming, into the Steam beta client's Remote Play feature. Unlike general-purpose codecs such as AVC or AV1, Pyrowave is designed to cut encoding and decoding delays and avoid chroma subsampling artifacts that cause blurry text, though it reportedly requires roughly 5 to 10 times more bandwidth to do so.

Developer reroutes PS5's Twitch RTMP stream to a self-hosted server

A developer detailed a method to intercept the PS5's built-in broadcast feature by spoofing DNS so the console's RTMP stream, normally sent to Twitch's ingest servers, is redirected to a custom server instead. The workaround avoids using Remote Play or a capture card to get PS5 gameplay onto platforms like Discord.

Microsoft tests retro Xbox boot animations and other features with Insiders

Microsoft has begun testing several new Xbox features with Insiders, including the option to select startup animations from Xbox One through Xbox Series X/S consoles, though not the original Xbox or Xbox 360 boots. The update also adds a local search tool for games and achievements, higher-resolution Remote Play, background downloads during cloud streaming, and a Voice Clarity feature to reduce background noise in chat.