Valve has integrated Pyrowave, a video codec built by open-source developer Hans-Kristian Arntzen specifically for in-home game streaming, into the Steam beta client's Remote Play feature. Unlike general-purpose codecs such as AVC or AV1, Pyrowave is designed to cut encoding and decoding delays and avoid chroma subsampling artifacts that cause blurry text, though it reportedly requires roughly 5 to 10 times more bandwidth to do so.
tomshardware.com
· 2026-09-28
A developer detailed a method to intercept the PS5's built-in broadcast feature by spoofing DNS so the console's RTMP stream, normally sent to Twitch's ingest servers, is redirected to a custom server instead. The workaround avoids using Remote Play or a capture card to get PS5 gameplay onto platforms like Discord.
yashgarg.dev
· 2026-09-28
Microsoft has begun testing several new Xbox features with Insiders, including the option to select startup animations from Xbox One through Xbox Series X/S consoles, though not the original Xbox or Xbox 360 boots. The update also adds a local search tool for games and achievements, higher-resolution Remote Play, background downloads during cloud streaming, and a Voice Clarity feature to reduce background noise in chat.
theverge.com
· 2026-09-09