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NVIDIA brings DLSS 5 support to RTX Remix for remastering older PC games

NVIDIA is extending DLSS 5 compatibility to RTX Remix, its modding toolkit, letting users apply the AI rendering technology to older PC games. The feature builds on existing mods that already enable DLSS 5 in a wide range of titles, allowing lighting and character rendering to be altered significantly.

Zach Cregger's 'Resident Evil' reboot debuts on digital platforms

The Zach Cregger-directed reimagining of the 'Resident Evil' franchise, starring Austin Abrams, has been released for digital purchase or rental. The film marks a new creative direction for the long-running horror property.

Sony Pictures acquires film rights to indie horror game Mouthwashing

Sony Pictures Entertainment has acquired the film rights to indie horror game Mouthwashing, with Karyn Kusama attached to direct, according to The Hollywood Reporter. Matt Manfredi and Phil Hay will write the screenplay, and Scott Derrickson will produce. The game, originally released on PC in 2024, has just expanded to Nintendo Switch, PlayStation 5 and Xbox platforms.

Capcom data breach exposes 11.7 million CAPCOM ID accounts

Capcom has confirmed hackers accessed its CAPCOM ID membership system, exposing email addresses, account creation dates, last login times, and login IP addresses for over 11.7 million accounts. A small group of 43 accounts also had birthdates, gender, nicknames and country data leaked, while hackers changed login passwords on 196 accounts before Capcom reset them. The company says passwords for other accounts and all credit card data remain secure.

Konami's Silent Hill: Townfall reviewed as first-person spinoff set in Scotland

A CNET preview details Silent Hill: Townfall, a new spinoff from Konami set in the fictional Scottish harbor town of St Amelia in 1996. Players control Simon Ordell, who washes ashore with no memory and must piece together what happened through environmental clues like emails and newspaper clippings. The game shifts the series to a first-person perspective while keeping classic Silent Hill elements like fog, monsters, puzzles and limited-resource combat.

Horror genre posts outsized box-office and sales gains in 2026

Low-budget horror films Obsession and Backrooms, directed by creators who began on YouTube, have together grossed nearly $1 billion at the box office in 2026, outperforming big-budget franchises like Star Wars. Earlier YouTube-linked horror film Iron Lung also earned more than $50 million without major studio backing, while horror video games such as the Resident Evil series continue to sell tens of millions of copies.

Capcom to leverage AI to accelerate game development processes

Capcom announced plans to incorporate artificial intelligence tools to reduce the time required for creating new titles, aiming to streamline development without replacing human developers. This move follows the lengthy six-year development cycle of Resident Evil Requiem, which has sold over 8.5 million copies and generated more than $500 million in revenue this year.

Capcom programmer outlines plan to make RE Engine an 'AI-generation' tool

At Capcom Open Conference RE: 2026, programmer Satoshi Ishida presented plans to integrate AI technology into RE Engine development workflows, describing a gradual transformation toward what he called an 'AI-generation game engine.' Ishida said the goal is building toward 'a future where we create games together with AI,' according to IGN's translation of the talk.

Steam Autumn Sale cuts prices on Resident Evil Requiem, 007 First Light and more

Valve's Steam Autumn Sale runs through October 8 at 1PM ET, discounting recent releases like Resident Evil Requiem and 007 First Light by 30 percent and Metaphor: ReFantazio by 60 percent. Older titles such as Death's Door, The Talos Principle II, Ori and the Will of the Wisps, Monster Hunter Rise and Skyrim are also marked down to just a few dollars each.

Behind-the-scenes look details practical effects for Resident Evil creatures

A report describes how filmmakers behind the Resident Evil franchise used practical effects techniques, including physical suits, prosthetics and animatronics, to bring the series' monsters to screen rather than relying solely on digital effects. The account highlights the craftsmanship and design work involved in creating the creatures' physical presence on set.

Silent Hill and Resident Evil both hit fresh highs in 2020s horror gaming

Konami's Silent Hill franchise has rebounded with the Silent Hill 2 remake, spinoff Silent Hill F, and the upcoming Silent Hill: Townfall, following years of dormancy after Silent Hills was cancelled in 2015. Meanwhile Capcom's Resident Evil series has built momentum since Resident Evil 7, alternating remakes like Resident Evil 4 with new entries such as Village and this year's Requiem.

Zach Cregger Reveals Key Change Made to a Film's Ending

Director Zach Cregger said altering one small detail in the ending of a film significantly improved it. He did not specify further plot details in the available reporting, but attributed the improvement directly to this single change.