Tech News
← Home  ·  All topics

Shader Compilation Stutter

1 GoKawiil brief on this topic

New open-source tool SCSKiller pre-compiles shaders to cut PC game stutter

A solo developer released SCSKiller, an open-source tool that pre-compiles game shaders on a user's PC and stores them in the GPU driver cache to reduce shader-compilation stutter. It supports DirectX 11 and 12 titles on AMD and Nvidia GPUs, and can detect games from Steam, GOG, Epic, Ubisoft Connect and Battle.net, though some games require a brief recording session to identify shaders.