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Meta, Walmart, Stripe back new 'personal agent protocol' for AI bots

Meta, Walmart, Stripe and other companies, alongside AI startup Sierra, are publishing an open standard called the 'personal agent protocol' to govern how AI agents interact with businesses online. Sierra co-founder Bret Taylor, who is leading the effort and chairs OpenAI, said the standard aims to help companies verify whether they're dealing with an authorized personal agent or an unapproved bot. The move follows the viral rise of Meta's agent Muse and comes amid disputes like Amazon blocking Meta and Perplexity's agents and suing Perplexity over alleged site scraping.

Sierra Nevada Cheese halts Graziers raw milk cheese line amid E. coli outbreak

Sierra Nevada Cheese Company has stopped making and shipping all Graziers Raw Milk Cheese products as health officials investigate an E. coli outbreak linked to the cheeses. Thirteen people have fallen ill, with eight requiring hospitalization, prompting a nationwide recall of the affected products.

GM clarifies CarPlay picture-in-picture update applies only to gas trucks, not EVs

GM introduced a new picture-in-picture feature letting CarPlay and Android Auto run alongside its native infotainment system in the Chevy Silverado and GMC Sierra trucks. This sparked reports that GM was reversing its 2023 decision to drop phone projection from its EVs, but a GM spokesperson confirmed to journalist Joanna Stern that the update applies only to gas-powered light-duty pickups, which never lost CarPlay support in the first place.

GM restores CarPlay, Android Auto via new splitscreen dashboard in 2027 trucks

General Motors is reversing course on plans to drop Apple CarPlay and Android Auto, instead building a new infotainment interface that runs them alongside native vehicle gauges in a splitscreen layout. The system debuts in the 2027 Chevrolet Silverado and GMC Sierra, which feature roughly 60 inches of combined screen space including a passenger video display, and will later expand to other GM models. GM says it collaborated directly with Apple and Google to design the shared-screen experience.

GM's 2027 Silverado and Sierra get minimalist digital display, keep CarPlay support

GM is redesigning the instrument clusters and infotainment interfaces for the 2027 Chevrolet Silverado and GMC Sierra pickups, opting for a cleaner, less cluttered look than previous models. The new system uses a black background with local dimming, offers multiple driving-mode views including off-road and towing displays, and notably retains Apple CarPlay and Android Auto support despite GM phasing them out of its electric vehicles.

GM redesigns truck infotainment to add CarPlay picture-in-picture on 2027 Silverado, Sierra

General Motors is overhauling the infotainment system in its next-generation Chevrolet Silverado 1500 and GMC Sierra 1500 trucks, arriving later this year as 2027 models. The update includes new animated graphics, simplified menus for towing and off-roading, larger touch targets across more than 60 inches of combined screen space, and picture-in-picture support for Apple CarPlay and Android Auto.

Developer extends Quicktake for Apple II to support 80+ Sierra-class digital cameras

A hobbyist developer building Quicktake for Apple II, a program that lets vintage Macs and Apple IIs pull photos off old digital cameras, is now adding support for the so-called 'Sierra-class' camera protocol used across more than 80 models, including Sanyo, Epson and Sierra Imaging devices. The work follows earlier support for the Kodak DC-50 and relies on a newly modular driver system so each camera's code loads separately without bloating the floppy-disk-limited software.

Valve turns 30, tracing roots to Gabe Newell and Mike Harrington's Microsoft exit

Valve LLC was formally registered on August 24, 1996, by two ex-Microsoft employees, Gabe Newell and Mike Harrington, who left secure jobs to bet on making games. They funded the venture with personal savings, a stock sale, borrowed money, and a deal with publisher Sierra On-Line that gave up 30% of revenue and their intellectual property. That gamble led to Half-Life in 1998 and eventually Steam, which began as a simple patch-delivery tool before becoming the dominant PC gaming storefront.