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Hacker claims new kernel exploit for PS5 firmware 14.10

A South Korean developer known as Gezine posted a video on X showing access to the PS5's restricted debug menu, claiming to have broken through security protections in firmware version 14.10. That firmware had been released by Sony specifically to patch the earlier 'Relapse' exploit, which allowed decrypting and running PS5 games on jailbroken consoles. Gezine noted that the old method of dumping game data no longer works, suggesting a different hypervisor-based exploit would be needed to fully jailbreak an updated console.

Nintendo says physical Switch 2 games aren't going away

Bill van Zyll, VP and GM of Nintendo Latin America, told YouTuber Coelho no Japao that Nintendo has no plans to drop physical game releases for the Switch 2. He said the company bases its media strategy on consumer preference and noted the console, now about a year old, still supports both digital and physical formats.

Sony requires 60 hours of playtime for Japan's PS5 Pro purchase lottery

Sony has launched a lottery system in Japan to sell PlayStation 5 Pro consoles, requiring applicants to have logged at least 60 hours of playtime on a Japan-registered account across PS4 and PS5 between September 2024 and September 2026. Applications close October 7, with winners notified around October 26 and given until November 2 to complete their purchase before unclaimed units are redistributed. Each Sony account may only submit one application, and sales are limited to buyers in Japan.

Sony adds Pulse and Pulse Edge headsets with planar magnetic drivers to PlayStation lineup

Sony has announced two new wireless gaming headsets, the PlayStation Pulse and Pulse Edge, both using planar magnetic drivers and PlayStation Link connectivity for low-latency audio across PS5, PlayStation Portal, PC and Mac. Both include AI-based noise-rejecting microphones, while the pricier Pulse Edge adds double the magnets for deeper bass, active noise cancellation, and a detachable boom mic. Neither headset has a release date or price yet, though existing Pulse Elite and Audeze Maxwell 2 pricing suggests a range between roughly $150 and $330.

Consumer Rights Wiki finds 44 Sony pages calling digital purchases 'owned' games

Amid an ongoing lawsuit in which Sony argues customers don't actually own their digital game purchases, the Consumer Rights Wiki has compiled 44 documented instances where Sony's own support pages, store listings, and blog posts describe purchased games as something players 'own.' Examples include PS4-to-PS5 upgrade instructions referencing a game 'you already own' and a PlayStation Store ratings policy requiring users to 'own the game' before rating it.

Sony's $7.85 Million PlayStation Antitrust Settlement Gets Preliminary Approval

Sony has received preliminary court approval for a $7.85 million settlement in the Caccuri v. Sony Interactive Entertainment class-action lawsuit, which accused the company of monopolizing digital game sales by killing off vouchers that let PlayStation owners buy games from rival retailers. Eligible US PlayStation customers can now file claims through a live settlement website ahead of a final approval hearing set for Oct. 15.

GameStop to reopen select closed stores nationwide starting September 11

GameStop announced via social media that some previously shuttered stores will reopen starting September 11, though it hasn't disclosed how many locations are involved. A company spokesperson told IGN the confirmed count was 'at least one' as of that date, suggesting more announcements may follow. This follows a wave of roughly 470 store closures listed for January 2026 as part of GameStop's broader cost-cutting strategy.

Sony Japan sets anti-harassment rules amid backlash over PS disc phaseout

Sony Japan published a policy on September 1 defining customer harassment and warning it will restrict or suspend support for customers who cross the line, including abusive language, excessive demands, or intimidating behavior toward staff. The move comes after intense customer anger over Sony's plan to stop producing physical PlayStation discs by January 2028, a decision already facing several lawsuits.

Sony Emails PlayStation Users Terms of Service Amid Disc-Removal Backlash

Sony sent PlayStation account holders a reminder email outlining its full Terms of Service, Code of Conduct, EULA and Privacy Policy, emphasizing that digital games are licensed rather than owned. The timing coincided with widespread anger over Sony's plan to drop physical disc drives from the PlayStation 6 and end disc production by January 2028, following an earlier removal of purchased digital movies from user accounts. A player-led boycott of PlayStation logins and purchases began shortly after the email went out.

Sony emails highlight PlayStation game licensing terms amid disc backlash

Following its announcement that PlayStation disc production ends in January 2028, Sony sent customers copies of its Terms of Service and End User License Agreement, which state that PlayStation software is licensed rather than sold. The emails, likely routine notices tied to recent PlayStation Store purchases, arrived amid ongoing backlash over the discontinuation of physical media and a planned consumer boycott running August 23-30.