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Anomaly releases Rune, a Rust GPU UI framework targeting agent-driven development

Anomaly has published Rune, a native GPU-rendered Rust UI framework for macOS, Windows, Linux and web, bundling its own renderer, text, layout and animation springs. The framework supports headless operation, letting a coding agent render views to PNG, inspect the element tree, and drive input via scripts. The project is pre-release and distributed via GitHub, pinned to a dev revision that the company says is never rewritten.