Tech News
← Home  ·  All topics

Valve

76 GoKawiil briefs on this topic

Massive 12TB leak exposes decade of Valve's Steam files from 2003-2013

An unidentified party leaked over 12TB of Valve's internal builds and unreleased assets, spanning games published on Steam between 2003 and 2013. The trove reportedly includes early versions of Portal 2, Left 4 Dead, CS:GO, and material tied to the canceled F-Stop project and the long-rumored Half-Life 2: Episode 3. Researchers say the data appears to have been exposed via a publicly accessible endpoint, which explains why nothing newer than 2013 has surfaced.

12TB Steam data leak exposes unused Half-Life 2: Episode 3 and Portal 2 content

A massive 12-terabyte leak containing builds of nearly every game uploaded to Steam between 2003 and 2013 has surfaced online. Researchers combing through the trove have already found scrapped assets from the canceled Half-Life 2: Episode 3, cut Portal 2 material including alternate dialogue and intro sequences, and early builds of titles like Call of Duty, Resident Evil, Mirror's Edge, and Dragon Age: Origins.

Valve Marks 30 Years Since Founding by Newell and Harrington

Valve, the studio behind Half-Life and Steam, was founded on August 24, 1996, by former Microsoft engineers Gabe Newell and Mike Harrington. The company released Half-Life in 1998, reshaping first-person shooter design, then launched Steam in 2003, establishing digital game distribution as an industry standard. Today the company celebrates its 30th anniversary with both products still shaping the industry.

Valve turns 30, tracing roots to Gabe Newell and Mike Harrington's Microsoft exit

Valve LLC was formally registered on August 24, 1996, by two ex-Microsoft employees, Gabe Newell and Mike Harrington, who left secure jobs to bet on making games. They funded the venture with personal savings, a stock sale, borrowed money, and a deal with publisher Sierra On-Line that gave up 30% of revenue and their intellectual property. That gamble led to Half-Life in 1998 and eventually Steam, which began as a simple patch-delivery tool before becoming the dominant PC gaming storefront.