Google announced a partnership with actor Henry Cavill, who has been using one of the company's new Googlebook laptops for personal projects ahead of their public launch. Starting this November, Google says it will work with Cavill to develop a video game built using the device, and has set up a landing page for updates on the project.
androidauthority.com
· 2026-09-29
Google is partnering with actor Henry Cavill to create a video game showcasing its new Googlebook laptops, which run Android rather than ChromeOS. The companies are targeting a November release, though Google has not disclosed the game's genre or other creative partners involved.
engadget.com
· 2026-09-29
The Interim Computer Museum has taken on a new restoration of Galaxy Game, the 1971 Stanford coin-op version of Spacewar! built by Bill Pitts and Hugh Tuck on a PDP-11/20. The project, prompted by Pitts along with Josh Dersch and Robert Schmuck, has already rebuilt the machine's power supply and gotten the PDP-11 running again, with work now shifting to refurbishing its HP 1300A electrostatic X-Y displays.
icm.museum
· 2026-09-29
Reviews of Ace Combat 8 highlight the game's spectacular dogfighting and flight sequences as standout features. Specific details on story, modes, or scoring were not disclosed in available coverage.
techspot.com
· 2026-09-27
Glasgow-based studio Screen Burn is developing Silent Hill: Townfall, a new entry in the long-running Japanese horror franchise that is set on a fictional Scottish island rather than the series' traditional American settings. Director Jon McKellan said taking on the well-known brand felt "absolutely terrifying" for his relatively small team. The game features familiar British details, such as signage for a Sunday roast, woven into its horror setting.
bbc.co.uk
· 2026-09-25
Actor Austin Abrams, who stars in Zach Cregger's new video game adaptation 'Resident Evil,' revealed he drew inspiration from the horror-comedy 'Shaun of the Dead' when developing his character. Abrams said he embraced an unpolished, everyman approach to surviving a zombie outbreak rather than playing his role as a conventionally heroic action figure.
gizmodo.com
· 2026-09-22
Zach Cregger's new take on 'Resident Evil' has opened to a record-setting box office haul for the long-running franchise, buoyed by positive critical reception and strong audience word of mouth. Industry watchers expect the film to maintain steady earnings over the coming weeks rather than fade quickly after opening weekend.
gizmodo.com
· 2026-09-21
A new adaptation of the 'Resident Evil' franchise directed by Zach Cregger has released, prompting an open discussion among viewers about its quality. Reactions appear divided, with some praising the take and others expressing disappointment.
gizmodo.com
· 2026-09-20
Kadokawa is turning the cult hack-and-slash video game Lollipop Chainsaw into both a live-action movie and an anime series, alongside plans for a game sequel. The multimedia push signals a broader effort to revive the property beyond its original 2012 release.
gizmodo.com
· 2026-09-19
Zach Cregger's new Resident Evil film, opening September 18, has earned a 97% Fresh rating on Rotten Tomatoes ahead of release, with several critics calling it the best video game movie ever made. The film reportedly leans harder into horror than past franchise entries, drawing praise for its faithfulness to the source material despite dropping familiar characters like Leon S. Kennedy and Claire Redfield.
techspot.com
· 2026-09-17
Zach Cregger's new Resident Evil film reimagines Capcom's franchise around Bryan, an invented medical courier played by Austin Abrams, who gets pulled into a zombie outbreak while making a delivery run near Raccoon City. Unlike Paul W.S. Anderson's earlier film series, this version pares the story down and blends comedy with genuine scares rather than expanding an elaborate mythology.
theverge.com
· 2026-09-16
Sony's disc-manufacturing division, DADC, clarified that a widely circulated report misstated comments from an executive about its Thalgau plant. Rather than cutting disc output by 90 percent in 2028, the company actually expects only a 10 percent overall decline in product volume that year. Sony still plans to stop producing new PlayStation games on disc starting January 2028, but will allow publishers to reorder existing disc titles afterward.
theverge.com
· 2026-09-08