Tech News
← Home  ·  All topics

Wii

4 GoKawiil briefs on this topic

OptiProjects ports Minecraft 1.2.5 to PS2 and Wii using custom C++ engine

Optimization developer OptiProjects has built OptiCraft Heritage Edition, a native C++ recreation of Minecraft Java 1.2.5 that runs on the PlayStation 2 and Nintendo Wii. The PS2 version manages 15-30 fps within just 32MB of RAM by limiting draw distance to two chunks, while the Wii version reaches up to 60 fps with four-chunk rendering and even supports online play on Java servers.

Engadget staff revisit GameCube classics like Twilight Princess 25 years on

Engadget writers reflected on beloved GameCube games as the console marks its 25th anniversary, highlighting titles such as The Legend of Zelda: Twilight Princess. One writer argued the GameCube version, with Link's original left-handed orientation, is the definitive edition compared to the mirrored Wii release built for motion controls.

Retro comparison: PS2 outsold GameCube 160M to 21.7M despite weaker hardware

A retrospective analysis compares the PlayStation 2 and Nintendo GameCube, noting the PS2 sold 160 million units globally versus the GameCube's 21.7 million, even though the GameCube was technically more powerful. The piece attributes PS2's dominance to broader adult-oriented marketing, DVD playback functionality, backward compatibility, and a massive library of nearly 4,500 titles compared to the GameCube's more limited third-party support.

Nintendo's Virtual Boy, not GameCube or Wii U, ranks as its biggest console flop

A retrospective analysis argues that Nintendo's worst-performing console wasn't the GameCube or Wii U, but the Virtual Boy, a mid-1990s system that was discontinued in less than a year and sold far fewer units than either of those later machines. Despite its poor reception at launch, the piece notes a recent resurgence has made the Virtual Boy more accessible to try today than it has been in decades.